Thursday, February 20, 2014

The Domovoi: The Soldier



The Domovoi, a Twine game by Kevin Snow, has been released. Over the next couple of weeks, I'll be posting my art and sketches from the game. If you haven't checked it out yet, please go take a look -- it's free and short!

The soldier is another pivotal character in The Domovoi, and his scene contains the final choice of the game. The relationship between the soldier and his creator is fairly complex, and we wanted to play up the themes of similarities and contrasts in the visuals. The composition directly parallels the scenes with the storyteller, but the lighting is distinctly colder, the atmosphere tenser and more threatening.


Concept artwork. I tried a couple of gestures for the hands, but ultimately went with the "knuckled down" pose seen in the color test -- a suggestion of the violence to come. For the gun, Kevin recommended the M1895 Nagant revolver, a common firearm during the revolution. (It's turned the wrong way in the sketch!)


Final artwork. As with the previous illustration, I used a photo reference here... those are actually my hands! Unlike the storyteller (whose garments were nondescript), the soldier's clothing more clearly suggests his profession.


The soldier lights his cigarette. We nearly missed this one, but a helpful Platformer alerted us that we needed a drawing for this part of the story. The cigarette is a symbolic link to the domovoi's master, and establishes a connection between those two figures.


The soldier offers the gun. Not used to drawing firearms, I ended up using a reference photo from online. It was an interesting challenge to mentally turn it to the right perspective... hopefully it passes inspection!

We're getting close to the end (in more ways than one). Daily Domovoi should wrap up sometime this weekend.

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